CONCEPT
100% AUDIO is a purely auditory experience that immerses the players in a wondrous, three dimensional world full of different sounds, creating an environment worth exploring. During this experience, the players will only see a black screen, forcing them to focus entirely on their sense of hearing to discover and manipulate the space.
Using the controllers of the VR equipment, the players can exercise a series of intuitive movements to interact with the different sound spheres around them, spawning new sounds, destroying existing ones or triggering events that will change the entire soundscape. The journey of exploration takes around 15 minutes, leaving the player entranced and reminiscent of this unique experience.
TIME April 2022 - May 2022 (3 weeks)
TOOLS Unity 3D, Pro Tools First
TEAM Fynn Ristki
Laurence Gilbertz
Mars Tonnelier
Tony Maniszewski
Laurence Gilbertz
Mars Tonnelier
Tony Maniszewski
TASKS Game Design, Coding,
Project Management
COACHES Prof. Susanne Brandhorst
Prof. Thomas Bremer
Project Management
COACHES Prof. Susanne Brandhorst
Prof. Thomas Bremer
CONTEXT HTW Berlin Game Design
3 week experimental game jam